Wednesday, March 12, 2014

Recap Fantasy

For those of you just tuning in, welcome to Final Fantasy Pilgrimage, the blog that takes you on an epic adventure through time as we journey through each Final Fantasy title released in the US! It's exciting! It's dangerous! It's Final Fantasy!

Before we continue our journey, let's look at what happened last season on Final Fantasy Pilgrimage.

Final Fantasy

Every masochist's wet dream (can we say that on television?), Final Fantasy will test your frustration, your pride and the tensile strength of your controller as you journey through the open world trying to restore the four crystals. It's old and it's hard as balls but it's great.

Final Fantasy II

It was ahead of it's time but the hardware, not so much. If you want to play this game, prepare yourself for constantly beating up your own people or hundreds upon hundreds of hours of grinding just to make it to the next dungeon. It did have the best story of the NES trilogy though, we'll give it that much.

Final Fantasy III

Remember those name-things we gave our characters last time? Yeah, that was lame. Let's make them nameless again. That was way better. Let's give them jobs though that you can switch any time you'd like! Good idea.

Final Fantasy Adventure

Hey guys, I have this great idea where we put a guy in the middle of the woods and give him a sword. Yeah, and then he moves from screen to screen fighting enemies by swinging this sword. As he goes on, he picks up items that let him move further on until he gets to the last epic boss battle. "Hey, that kinda sounds like Zel..."

Final Fantasy IV

Good guy follows a dark path, realizes he's doing so, redeems himself, picks up friends, loses friends, gets more friends, loses more friends, goes to the moon, finds out he's an alien, saves the planet, BOOM! Final Fantasy IV everyone. You get to use five people in your party!

Final Fantasy V

A long time ago (two years ago) in a land far, far away (San Francisco), they made a lost Final Fantasy game where they had these things called jobs (classes) and you could... like... change them and stuff. Each job could be leveled up. What if we mixed and matched these. Oh but we have to make sure the story sucks and it's brutally difficult. Otherwise, you know... that would be cool.

Final Fantasy VI

Then the new guy steps in and makes the best Final Fantasy EVA!!! Jobs were cool but characters are cooler. Action set pieces rock, mini games rock, opera rocks, street fighter rocks, throw it all in a pot with Final Fantasy, taa-daa!

And now, the conclusion.

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